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Text File  |  1995-07-17  |  4KB  |  115 lines

  1. ?.eraseStipple:    stripe4
  2. ?.baseTranslations:    #override <Unmap>:Pause()
  3. *Background:    black
  4. *BorderColor:    white
  5. *Font:    -*-helvetica-bold-r-*-*-*-120-*-*-*-*-*-*
  6. *Frame*sensitive:    true
  7. *Frame.Buttons*width:    80
  8. *NewGame.fromVert:    Start
  9. *NewGame.baseTranslations:    #replace <Btn1Down>,<Btn1Up>:NewGame() notify()
  10. *Pause.mapWhenManaged:    False
  11. *Pause.baseTranslations:    #override <Btn1Down>,<Btn1Up>:Pause()
  12. *Quit.fromVert:    NewGame
  13. *Quit.sensitive:    True
  14. *Quit.baseTranslations:    #replace <Btn1Down>,<Btn1Up>:Quit() notify()
  15. *About.fromVert:    Quit
  16. *About.baseTranslations:    #replace <Btn1Down>: About()
  17. *Scores.fromVert:    About
  18. *Scores.baseTranslations:    #override <Btn1Down>: Scores()
  19. *Start.resizeable:    True
  20. *Start.sensitive:    True
  21. *Start.baseTranslations:    #override <Btn1Down>,<Btn1Up>:Start()
  22. *Buttons.borderWidth:    0
  23. *Buttons.fromVert:    Status
  24. *Buttons.hSpace:    0
  25. *Buttons.vertDistance:    10
  26. *Buttons.width:    100
  27. *Canvas.fromHoriz:    TitleBar
  28. *Canvas.fromVert:    TitleBar
  29. *Canvas.height:    480
  30. *Canvas.sensitive:    True
  31. *CanvasFrame..baseTranslations:    #override <Expose>:Refresh()
  32. *Canvas.accelerators:    #override !Shift<Btn1Down>:RotateCCW() \n !<Btn1Down>:MoveLeft() \n !Shift<Btn3Down>:RotateCW() \n !<Btn3Down>:MoveRight() \n !Shift<Btn2Down>:Drop() \n !<Btn2Down>:Drop() \n <Key>space:Drop() \n <Key>h:MoveLeft() \n <Key>q:Quit() \n <Key>p:Pause() \n <Key>s:Start() \n <Key>r:NewGame() \n <Key>Left:MoveLeft() \n <Key>j:RotateCW() \n <Key>Down:RotateCW() \n <Key>Begin:RotateCW() \n <Key>k:RotateCCW() \n <Key>Up:RotateCCW() \n <Key>l:MoveRight() \n <Key>Right:MoveRight()
  33. *Canvas.vertDistance:    -22
  34. *Canvas.width:    160
  35. *NextObject.borderWidth:    0
  36. *NextObject.fromHoriz:    TitleBar
  37. *NextObject.fromVert:    NextObjectLabel
  38. *NextObject.height:    64
  39. *NextObject.horizDistance:    -100
  40. *NextObject.width:    64
  41. *NextObject.baseTranslations:    #override <Expose>:Refresh()
  42. *NextObjectLabel.Label:    Next Object
  43. *NextObjectLabel.borderWidth:    0
  44. *NextObjectLabel.fromVert:    TitleBar
  45. *NextObjectLabel.vertDistance:    20
  46. *NextObjectLabel.width:    100
  47. *Shadow.fromHoriz:    TitleBar
  48. *Shadow.fromVert:    Canvas
  49. *Shadow.height:    16
  50. *Shadow.width:    160
  51. *Shadow.baseTranslations:    #override <Expose>:Refresh()
  52. *Status*borderWidth:    0
  53. *Status*displayCaret:    False
  54. *Status*resize:    True
  55. *Status.Game.string:    "          "
  56. *Status*width:    80
  57. *Status.Level.string:    Level: 0
  58. *Status.Rows.string:    Rows: 0
  59. *Status.Score.string:    Score: 0
  60. *Status.fromVert:    TitleBar
  61. *Status.left:    ChainLeft
  62. *Status.right:    ChainRight
  63. *Status.vertDistance:    175
  64. *Status.width:    100
  65. *TitleBar.Font:    -*-new century schoolbook-*-i-*-*-*-120-*-*-*-*-*-*
  66. *TitleBar.Label:    XTETRIS 2.5
  67. *TitleBar.foreground:    white
  68. *TitleBar.height:    20
  69. *TitleBar.width:    100
  70. *Object.Background:    black
  71. ?.ScoreFrame*font:    -*-clean-bold-r-*-*-16-*-*-*-*-*-*-*
  72. ?.ScoreFrame*baseTranslations:    #override <ButtonPress>,<ButtonRelease>:Done()\n <KeyPress>:Done()
  73. ?.ScoreFrame.width:    700
  74. *ScoreText*editType:    read
  75. *ScoreText.displayCaret:    False
  76. *ScoreText*string:    
  77. *ScoreText*length:    80
  78. *ScoreText*Scroll:    whenNeeded
  79. *ScoreText*width:    700
  80. *ScoreText.height:    300
  81. *ScoreText.resizable:    TRUE
  82. *ScoreText*useStringInPlace:    True
  83. ?.AboutFrame*baseTranslations:    #override <ButtonPress>,<ButtonRelease>:Done()\n <KeyPress>:Done()
  84. *AboutText.baseTranslations:    #override <ButtonPress>,<ButtonRelease>:Done()\n <KeyPress>:Done()
  85. *AboutText.displayCaret:    False
  86. *AboutText*Scroll:    whenNeeded
  87. *AboutText.width:    450
  88. *AboutText.height:    300
  89. *customization:    .c
  90. *Foreground:    wheat
  91. *Frame.Buttons*borderColor:    darkslategrey
  92. *Frame.Buttons.Pause.Background:    black
  93. *Frame.Buttons.Pause.Foreground:    red
  94. *Frame.Buttons.Start.Background:    black
  95. *Frame.Buttons.Start.Foreground:    green
  96. *Frame.Canvas.background:    darkslategrey
  97. *Frame.Shadow.background:    darkslategrey
  98. *Frame.Status.Game.Foreground:    white
  99. *Frame.TitleBar.background:    blue1
  100. *Frame.TitleBar.borderColor:    blue
  101. *object0.foreground:    red1
  102. *object0.background:    red4
  103. *object1.foreground:    orange1
  104. *object1.background:    orange4
  105. *object2.foreground:    yellow1
  106. *object2.background:    yellow4
  107. *object3.foreground:    green1
  108. *object3.background:    green4
  109. *object4.foreground:    blue1
  110. *object4.background:    blue4
  111. *object5.foreground:    cyan1
  112. *object5.background:    cyan4
  113. *object6.foreground:    purple1
  114. *object6.background:    purple4
  115.